Shake
Shake shake's a player's screen for a certain time, and at a certain violence
The correct syntax is:
wcs.Command(<userid>).Shake(<time to shake>, <violence>)
- Userid - The players screen who you want to shake
- Time to shake - How long the shake will effect the players screen
- Violence - How harsh do you want to shake the players screen?
Example:
def player_hurt(ev):
wcs.Command(ev['userid']).Shake(5, 10)
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