Set Gravity
This command sets a new gravity value for a player. It is similar to ChangeGravity, except instead of adding a value, it sets a completely new value.
The correct syntax is:
wcs.Command(<userid>).SetGravity(<amount>)
- Userid - The players gravity you are changing
- Amount - The new value of the gravity. 0.5 = half --- 1.0 = normal --- 2.0 = double. The lower the gravity the higher the player can jump
Example:
def player_spawn(ev):
wcs.Command(ev['userid']).SetGravity(0.5)
# Set gravity to half
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