Ring2
This effect will do the exact same as Ring1, except the ring does not grow, it will stay the same size.

The correct syntax is:
wcs.Effect().Ring2(<userid>, <radius>, <life>, <red>, <green>, <blue>)
- Userid - The player who the beam will appear under
- Radius - How large the circle will be (in units)
- Life - How long the effect will stay there for
- Red - The red color of the circle
- Green - The green color of the effect
- Blue - The blue color of the effect
Example:
def player_spawn(ev):
effect = wcs.Effect()
effect.Ring2(ev['userid'], 150, 5, 0, 255, 0)
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