WarCraft: Source

 

Regen

Page history last edited by freddukes@... 1 yr ago

Regen


Regen starts a player regenerating... It will last until a player dies, looping whenever he his hurt and stopping at his maximum health.

 

The correct syntax is:

 

wcs.Command(<userid>).Regen(<amount per loop>, <delay per loop>)

 

  • Amount per Loop - This is the amount of healh recovered at each loop
  • Delay per loop - How long it takes before the regen activates again... e.g. 1 would mean the user would gain X health every 1 second

 


def player_spawn(ev):

    player = wcs.Command(ev["userid"])

    player.Regen(1,1)

    # Gives 1 health every 1 second

 

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