Follow
This command makes lots of little effects follow wherever the player runs. It will only go away after the user stops still for about a second.

The correct syntax is:
wcs.Effect().Follow(<player>, <red>, <green>, <blue>)
- Player - The player the effect will follow
- Red - The red color of the effect
- Green - The green color of the effect
- Blue - The blue color of the effect
Example:
def player_spawn(ev):
effect = wcs.Effect()
effect.Follow(ev['userid'], 255, 0, 255)
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