Beam2
This command will create a more of a 'ghost like' beam between the two players. It is a thinner line than Beam1 and produces a more 'unique' line.

The correct syntax is:
wcs.Effect().Beam2(<userid1>, <userid2>, <life>, <red>, <green>, <blue>)
- Userid1 - The starting userid of the beam
- Userid2 - The ending userid of the beam
- Life - How long the beam will stay there for
- Red - The red color of the beam
- Green - The green color of the beam
- Blue - The blue color of the beam
Example:
def player_hurt(ev):
effect = wcs.Effect()
effect.Beam2(ev['attacker'], ev['userid'], 5, 255, 0, 0)
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