ArmorAdd
This command adds the amount of armor to the curent armor value. It is similar to the Armor command, only it adds the value rather than setting it.
The correct syntax is:
wcs.Command(<userid>).ArmorAdd(<amount to add/deduct>)
- Userid - The player who's armor value you're changing
- Amount to add/deduct - If it is a positive number, then it will add the value, negative, it will deduct
Example:
def player_hurt(ev):
wcs.Command(ev['userid']).ArmorAdd(25)
# Adds 25 armor to the users current armor value when hit
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